Added: Nov 19, 2008

From: SonikkuForever

Duration: 1:35

This is the newest Sonic Unleashed trailer, showing off the Dragon Road level and Werehog gameplay. More about the game: 9 levels exist in the game, and some stages will have multiple pathways. Levels have been designed so that 2D and 3D gameplay will be switched between roughly every fifteen to thirty seconds, and no stage will last for more than five minutes. In addition, the game features a day-and-night system; some parts of the action stages have been specially built so that time will pass, and these can be played as either Sonic or his Werehog form, with the player able to advance time manually should they prefer to play as one or the other. Other areas are only built for one specific form, and during these areas, time will not pass.The game will also feature town stages, or "hub-worlds", that are set in the same environments as the action stages,and players will be able to walk around the environment freely and speak to townspeople, even gaining items from them. However, this "overworld" can be completely ignored, should the player prefer to simply play through all the stages. Optional side-quests will also be available from these stages, for instance, using Tails to fly the Tornado plane; side-quests will be the only time characters other than Sonic will be playable. Unleashed was originally intended to be the third installment of the Sonic Adventure series. It will be released on the Wii, PlayStation 2, PlayStation 3, and the Xbox 360. The Wii version of the game also supports the GameCube controller and the Classic Controller. Downloadable content, including additional levels, remains a possibility. Characters confirmed to appear in the game are:Sonic,SuperSonic,Werehog,Tails,Eggman,Amy,Knuckles,Shadow,and Dark Gaia. While these characters have been confirmed to appear in the game, Sonic is the only playable character during the main action stages. However, optional mini-games are available, during which time another character will be used in order to complete them. Concepts returning from past games include Sonic's trademark high-speed gameplay, as well as improved lock-on for automatically targeting and hitting enemies. Sliding across the ground also returns, and a new feature, Speed Drift allows Sonic to slide around a corner at high speed. Players will also be able to perform a new side-step maneuver known as Quick Step, allowing Sonic to instantly dodge obstacles to the left or right. As the player goes through the game, and Sonic gains more experience points, Sonic will be able to upgrade to gain new abilities. An on-screen Ring Energy meter can be filled by collecting rings, which is used to activate a temporary speed increase known as Sonic Boost, during which time the camera uses a fish-eye effect and motion blur; hitting enemies and obstacles will reduce the meter. Action Chaining allows the player to collect energy more quickly, by collecting rings faster or by stringing together sets of actions, including button input sequences, some of which will be in midair. Repeated action chains will allow the player to perform special moves or access different routes in the level. Shield items from previous games will make a return, protecting Sonic from various hazards. The Wii version features some motion control mechanics; whilst movement is primarily controlled using the Control Stick found on the Nunchuck, actions such as shaking the Wii remote may either activate the temporary Sonic Boost, or allow Sonic to perform the Homing Attack move.During night sections which, under normal gameplay circumstances, make up around 40% of the game, Sonic transforms to his alternate Werehog form. The gameplay will shift from fast-paced action to a slower, solely 3D, hack and slash style of gameplay. The Werehog form allows Sonic a great deal of strength, and gameplay involves smashing enemies and destructible environments, whilst his stretchable arms will allow him to reach high platforms and perform special attacks. The Ring Energy meter changes to two bars, Shield and Vitality; the Vitality bar acts as a health bar and replenishes by collecting rings, whilst the Shield bar activates with a button to protect the Vitality bar, and replenishes by defeating enemies. In addition, a temporary Unleashed mode may be activated which allows Sonic the Werehog to take less damage from enemies, and gain new attacks. In the night-time areas, red orbs may be obtained that can then be used to unlock new moves for the Werehog form, including such attacks as Were-Hammer, Were-Wallop, Were-Rush, Earthshaker and Beatdown. The Wii version of night-time areas allows such motion controls as using the Wiimote and the Nunchuck to fight enemies, and lifting gates and climbing poles by moving both controllers upwards.

Channel: Games

Tags: cool  hedgehog  new  ps2  ps3  sega  sonic  sonikkuforever  trailer  unleashed  wii  xbox360 


Rating: 5.00 (17 ratings)    Views: 5628' favoriteCount='19    Comments: 25

Sonicthebandicoot Says:

Nov 19, 2008 - THIS GAME IS GONNA REDEAM SONIC!I KNOW IT EPSICALlY WITH THAT KINGDOM HEART2ISH LOOKING GAME PLAY!

MojoFilter529 Says:

Nov 19, 2008 - YOU ARE AN ASSFAG

Sonicthebandicoot Says:

Nov 19, 2008 - HOW?

RandomPicklez Says:

Nov 19, 2008 - I'm saving up my money for this, Gears of War 2, and Banjo-Kazooie 3. Three excellent 360 games to look forward to this month.

Mikev8 Says:

Nov 19, 2008 - CAUSE HE'S AN ASSHOLE... and a bad one at that. Why the fuck even leave a comment just to fuck with someone? Idk some ppl are just jerks for that erg to be a dick.

ninnado11 Says:

Nov 19, 2008 - what if there was an all new super form!!!.....yeah super sonic is probably at the end.

Flamefur Says:

Nov 19, 2008 - the gameplay graphics are amazin! i can't wait till it comes out! X3

darkowin93 Says:

Nov 19, 2008 - Banjo Kazooie 3? I wasn't aware!btw, the 2.5d in this game is beast

RandomPicklez Says:

Nov 19, 2008 - Yes. And BTW, Banjo-Kazooie 3 is called Banjo-Kazooie: Nuts and Bolts. I downloaded the demo a few nights ago and it's pretty good.

darkowin93 Says:

Nov 19, 2008 - woahi saw the demo and the vehicles seemed too clunky and omnipresent. I only have the Wii :P, but I'll play it from my neihgboors house :D

smashtasm6 Says:

Nov 19, 2008 - calm ur ass down!now stfu and stop trollin

Sonicthebandicoot Says:

Nov 19, 2008 - Really? thinking a game looks good is trolling?...meh im not gonna argue...

smashtasm6 Says:

Nov 19, 2008 - well spazing over it isnt guna help

Sonicthebandicoot Says:

Nov 19, 2008 - ...I'm expressing my self...

smashtasm6 Says:

Nov 19, 2008 - looks more like ur letting out anger because of the big letters >_>

Nitrotheporkypine Says:

Nov 19, 2008 - No,I just like talking in caps.

smashtasm6 Says:

Nov 19, 2008 - ookkkkk

Nitrotheporkypine Says:

Nov 19, 2008 - Cool.

smashtasm6 Says:

Nov 19, 2008 - ...

soranamineforever Says:

Nov 19, 2008 - This game is the best Sonic game made!!!!!

Adept604 Says:

Nov 19, 2008 - woot this looks like kingdom hearts and for my view the werehog is gonna be awesome{also i like kingdom hearts this is not a bad comment}

AustinOnSugar Says:

Nov 19, 2008 - Super Werehog, maybe?

AustinOnSugar Says:

Nov 19, 2008 - It's not. First of all, you can walk towards the camera. It's shown in some game demos. Also, there are some Wii screenshots showing an instuction to alternatingly move the Wiimote & nunchuk up & down. If daytime stages are "special" in the Wii version, I'll join you in the head cutting.

ninnado11 Says:

Nov 19, 2008 - ....maybe.

brail68 Says:

Nov 19, 2008 - dang wall of china